Originally Posted by Hiver
Air magic has one or more spells that can cause "ice" or freezing effects.

Water has some too.

I have to clarify that i was thinking about this not in terms of magic styles as they are in the game but more in terms of element of Ice as one of the game main story points.



How about a bit more synergy with other magic spells?

Freeze an enemy and then hit them with a fire spell - critical hit makes them explode like a Terminator? (minus different resistances, specific to bosses etc)

Isnt the collaboration of Fire and Ice in some ancient war against the Void specifically a part of the main story - theme?

How about other elements having these synergies too?
At least a few.



More early offensive spells for all magic schools could be done by using higher level spells lesser forms - that deal less damage, smaller effects - and use same animation and effects only slightly adjusted and changed to look a bit different.


(all these spells should be usable by enemies. of course.)


I agree with having more lower level spells... weaker versions of high level spells... for more diversity in low level gameplay.