So, the different classes just means you start with a different outfit and your starting attributes/skills/abilities lean a certain way ... that you can just adjust as you level up?
I hate to harp on this but dang I really hate that. I prefer the idea that someone casting spells is someone whose been studying magic their whole life and isn't about to just throw on some armor and start swinging a sword, or a warrior trained to use a sword and shield doesn't suddenly decide that spell casting would be fun. Just kind of blows character immersion out of the water for me.
I guess I can always just 'pretend' they stick to their starting class skills and play-style (kind of like I do with Skyrim now).
Thanks for the info though.