Yes, I'm not sure which studio he's stuck at that still works under the outdated mode of keeping developers and the community separated, but I'm glad I'm not there.
Well, I just posted you a job blurb from Rare (you know, now forced to churn MS titles out like candy), and I'll let a man with more experience than I tell you some wisdom:
If I have learned anything from writing Indie games for a living for fifteen years (and there are plenty who would say that I haven't), it is that it is usually a bad idea for creators to visit online forums discussing them and their work. It doesn't lead to happy ends. Jeff Vogel - three reasons creators should never read the forums I'd also urge you to actually read this excellent long piece via Polygon -
Plague of game dev harassment erodes industry.
Or even...
Josh Olin, the community and eSports manager at Evolve developer Turtle Rock Studios, is no longer with the company in the wake of a series of remarks related to vilified Los Angeles Clippers owner Donald Sterling.
Olin, a former community manager at Treyarch Studios (Call of Duty: Black Ops) and Riot Games (League of Legends), said on Twitter on Wednesday...http://www.polygon.com/2014/5/1/567...anager-josh-olin-twitter-donald-sterlingPro-tip: major AAA studios have strict guidelines on public interaction, that's why community managers / PR exists. I can tell you for a
fact that 2K games, Ubisoft, and Bioware all allow only carefully vetted public interaction from the dev team.
But, as ever... a single line, unsupported by any "fact" other than "new hip studios do it" [note: they don't, esp. in the growth industry that is social media games a la Zynga] will suffice our brave young game developer!
I'm out - continue the fantasy!
SteamUser: Devs don't read forums...
Me: Larian does.
LOLz
Take a look @ Larian's public posting ~ you'll note a community manager, a QA manager and Forktong posting. The guy coding the fixes that are being reported in bug threads... perhaps not so much

Please do continue though.