Gyson, I can just say your view is one side of about 4 equal one's. No one is right, no one is wrong. Whoever is making the game that is their decision. I think anything can work if it is executed correctly.
In terms of DOS, I do feel I have to do it in some order, but it isn't that tightly forced upon me. There is definitely some fielders choice for me, but there are times I'm at a "comeback later point". To some people that is good gaming, I assume that is Larian's design as well with this game. This is considered a Hard Core design today.
You sort of have a hybrid in your thoughts, keep the high high, but bring the low up to you for a fair challenge, that sounds cools and have no problem playing a game set up like that. To note... some would hate it and when I mean some, a fair enough size of your gamers to take notice. There comeback is "if I'm leveling up I want to feel stronger, if the lowbies level with me, then leveling means little".
Did I already say there is no overall win here?
