I- love the changes to the tutorial, very good stuff. The boss fight is especially awesome. It looks great and plays great.
- Nice new healing animation.
- I like that the burning ship looks suitably charred.
- Ooh, the telescope works, neat. That's definitely some kind of sight.
That said, some issues:
(I'll probably cross-post these to another thread later on)
- Right now, your partner answers randomly to the Companion recruitment question, because they have a random personality. When they have fixed personalities, they will presumably answer the same way each time, yes? Does this mean that if you give your partner certain personalities, certain Companions will never be recruitable?
- You can injure your companions and they will get annoyed and lose disposition with you. That痴 fine, but is there any way to restore disposition?
- Currently, points into attributes make spells more effective. Points into abilities just give more slots. Okay it is early so I may change my mind later, but right now I am not entirely sold on this, because it means that a Wizard who gets Fire 5 and an Enchanter who picks up Fire 1 (assuming equal levels and points into INT) can use the highest quality fire spells equally well.