We do need to see how this new system functions.

The above is just a general idea thrown in for consideration. As i said, some softer form of it can be invented, or something just similar to it.

Reducing cooldowns at level 3 and 5 could be a nice side effect measure, maybe. It wouldnt unbalance hybrid builds - which are the builds i play with.

It is true that right now, the attribute requirements make it impossible for a specialized build to have higher levels of skills and spells from other "schools". While it can the highest spells and skills from its own area of expertize.


Which hybrids cannot have.


That should be made a little bit stronger and more pronounced. Clearer to the players. During character creation and otherwise.

I would make character creation start from the blank state character as the only option in it.
But there would be a special tool tip button on the side, that when pressed would explain this basic consideration to the players in simple terms and lead them to the "preset examples".

The presentation in the character creation is what makes players think too much in terms of classes, actually.