The very first trap in the tutorial dungeon did not explode when Roderick (standard wayfarer) was shooting it with the bow - although it worked in previous versions. Now, I am not sure whether this is a bug or just my inability to shoot precisely but I thought I mention it just in case.

As a sidenote: I like the changes to the tutorial dungeon. However, there is one thing which struck me as illogical. In the dungeon you keep going east the whole time - however on the world map you end up to the west of the original entrance. Not a big deal, but maybe the exit door could be moved somewhere to the east of the entrance door? (Just to make the three space dimensions match again...)