I have pointed it out twice now the difference between the two.. and you choose to ignore it.
Ellary, do you seriously not realize we already talked about this at the top of this page?
Now, if you're really interested in locking people out of your game until you've created characters, you can just..
1) set your multiplayer option to "offline".
2) set your multiplayer option to "invite only", and then change it later to "friends" or "public", or invite them when you're ready.
There are always two ways to do what you're talking about, and you're arguing for a third one. It's redundant.