Yeah, publishers, always fun.
One of my cases to point that out would be Knights of the Old Republic II, where they got 3 months delay to work on it, but forgot to get it in writing, and then had nothing to stand on when those promised months suddenly got cut out from underneath them, leaving the game in a fairly unfinished state.
I would have been more positive of Kickstarter in the past, if it wasn't for me quickly noticing a lot of the 'backers' are equally horrifying, demanding and self-inflated.
In that case, self-publishing would be best... but it's very difficult. Even in the age of Steam, GOG and other DD's.