Hopefully able to give it a whirl in the weekend... always late, I am... sorry.

* I lolled at the "Stabbey Waypoint" xD
* I agree about the barter tooltip. It was very nice, and should make it's return.
* I don't quite agree with the chance to spells and abilities. It does seem to really make points past 1 seem like a waste if not only does it not increase damage/AP but also is no longer a requirement for more powerful spells. Just drop your weaker ones, fill the slots you have with the most powerful stuff available, INT, and... you're a super-mage unlike that stupid lvl 5 fire mage who wasted all his/her points... smirk
* There are quite a bunch of 'useless' abilities I feel, like Shield Master (since it's change), the weapon skills (+10% damage per point is not worth it) etc. I would prefer them to be more useful than the primary stats. Since spells +INT, okay... but making the same INT work more on fire than fire spell mastery? That doesn't quite vibe with me.
* I think it would be nice if your choices at character creation are saved, so next time you press 'new game' you get what you made before. Not just for early wiping, but also if you make a new game much later you get shown what you used before so you can refine your work, or do it totally different this time around.
I'm not sure how much work that would take though...

I'll give more feedbacks once I actually went through the latest version... seem to really lack time to properly try new builds frown