That I don't like. Above we're giving players a way of backing out of the decision to inquire about the money. But with this change we're locking players into consequences because they arbitrarily chose one option from a list of things to say before the other.
If I see this in the dialogue box:
1) "Who are you?"
2) "About your sheep.."
3) "About the money.."
4) "Later, gator."
..and I happen to choose 2 before 3 because I'm being orderly, I don't want to suddenly lose out on the option to return the money because the game made the mistake of assuming I'm being greedy.
Honestly, I thought her running off in a huff was pretty natural for her personality. In my head I was like "Wait! There's mor.. oh fine, I'll tell you later..". I just thought that was neat as it caught me off guard.
All right, fine. I would at least like the options of giving her the money first so she doesn't run off, and
ideally being able to back out from there too if you're greedy. Oh look, here's a place where you can put in another one of those Trait dialogue things! *sigh* Oh. I never actually did get around to going back to her after seeing Aureus.