@ Stabbey
I guess we can just say we are of a different mind about this.
Besides that, I didnt say that i suggest skill at all levels. I can see the number of skills myself, thanks.
Nor do i need such "help to focus" that presumably comes from bunching several of them together, by level requirements like they are.
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As for skills slots, yes that kind of redesign would change the pacing of the game. I think it would be better overall but im aware this can be only theoretical idea.
It would actually make specialist a little bit better then they are now, because in such a setup, they would be able to get a few more skills faster then the hybrids, or at an even pace, which is now absolutely not true.
Now, a hybrid invests three points into three skills and gets nine slots - or in effect, nine different abilities, spells, skills.
A specialist invests three points into one single skills, which takes it to lvl 2 and opens 5 slots.
in my suggestion:
Hybrid - invests three points into three skills - gets three slots.
Specialist - invests three points into single skill - gets three slots.
And there would be no empty time between lvl 1 and three, as it is now, where you have to wait and save that point to be able to get the skill up to lvl 2 (needs 2 points).
You would get a skill slot for every single point you invest.