I want to bring the current discussion about level cap into beta territory, because of possible spoilers.
The current information suggests that the max. character level will be arround 20 (source: Raze), although there has not been an official statement yet.
- What are your current thoughts on this from your experience in the beta?
- What is your average max level when finishing the beta content?
- What do you think the level progression trough the rest of the game will and/or should be?
My thoughts: (please ignore, I missed an important fact)
Apparantly I was missing the fact, that you get more ability points at later levels, please ignore the following.
Notice: I have not finished the beta yet and probably never will, because I usually dont have the time until the next patch brakes savegames again. So there is a chance, that the following statements (and math) are complete garbage, beware.
I think 20 is a bit harsh for charater development, because of the high cost to level up abilities.
you get:
- 5 points at level 1
- 19 through levels (1 point lvl. 2 - 20)
- possibly 2 extra points from talent "all skilled up"
- (some predefined points from talents and traits)
- (some points from items)
without traits and just the generic 2 points talent:
= 26 points you are free to spend at max.
example build:
maxing 1 ablility = 15 points (1+2+3+4+5)
getting 2 other abilities to 3 = 12 points
= 27 points, which isnt enough
You could also ignore ability levels 4 and 5 and try to get these from items. That will save a lot of points.
I you would end the game by arround lvl. 30 this would not be as big of a problem, but then you might get too many talent and attribute points to spend.
PS:
I also have not seen any books that give ability points. Is there something like this in the game, or planned?