[/quote]
I must be missing something, because that sounds almost exactly like the system before the second-most-recent patch, except that in the current system, ability rank bonuses were transferred to Talents. [/quote]
In one of the betas the skills / spells that you could learn were limited by ability rank not by level.
So for example if one put all of ones ability points into water specialization one could learn summon elemental at around 4th or 5th level. However this would be at the cost of having little or no ability in most of the other spheres of magic.
Now because spell acquisition is limited by level there is no reward at all for specializing in a particular sphere. In fact specializing becomes a waste of time because you don't get anything for the investment. Yes, you get more spells or skills but you don't get access to those skills before a certain level. Therefore their is no benefit to investing points in that sphere until the level is reached.
The strength of the opposition increases all the time. If one invests points with no benefit ones character does not grow strong enough to survive. Consequently specialization is penalized and characters are forced to become more generalized simply to survive.
Last edited by tom8a; 02/06/14 02:32 PM.