Originally Posted by Hiver
Amount of xp doesnt play that big of a role anyway.

That is simply wrong. I'm surprised to hear you say that as in the past there have been a number of discussions on this forum about how large a difference a level or two can make with an encounter. Especially in terms of how quickly equipment scales in power (too fast, some would argue).

Originally Posted by Hiver
And no, there is no possibility to outlevel stuff, because the devs know the exact amounts of xp in any area. And therefore can adjust the hardness as they want.

That is just not true. While the developers know the exact amount of XP available in any area, with the current design centered around "freedom" they can only speculate on how much of it a player will collect as they adventure through each area.

It comes down to who the content is aimed at - someone who consumes every bit of content available, someone who consumes the bare minimum necessary to advance through the game, or something in the middle. The only way for it to *not* be possible to outlevel content is for the designers to assume and plot around the belief that players will consume every possible XP opportunity available to them, a route I doubt they took and one that presents its own problems for those that don't fall into that category.

Personally, I would love to hear more people respond to one of the original poster's questions:

Originally Posted by HansHalber

- What is your average max level when finishing the beta content?