Well, they added unbreakable recently to the item pool and made it happen on about 80% of everything you find. Since the only thing that you worry about breaking is your weapon or armor, they need to take unbreakable out as an option on necklaces, rings, belts, bracers, etc. I also don't think unbreakable should cause a weapon or armor to be magically rated. If it is only unbreakable, then that is a normal (non-bordered) item that costs a little more. If it is added to something that has one enchantment, it should still be blue, not green, and so on.

Item diversity is still a problem and it's not going to get solved by release. I hope Larian plans on supporting DOS after release, because the game just isn't done. There are a lot of things that feel half-assed on the implementation side. Music, writing, companions and more need a lot of work to feel like a finished product.

I fully expect the 2nd half of the game to be broken. I mean crafting was totally broken in the most recent beta, and it had been quite stable for a while.....


'nut