i figure i can see the logic of really unbreakable items being magical, right? because ordinary normal items can never be literally unbreakable.

It does look weird on rings and other such smaller objects.

It looks wrong in this game in general and i wish it was removed completely.
I would also wish that armors, helmets and bracers loose durability much faster, since you are using those a lot in combat.

Boots should loose a lot of durability, or get damaged - if you walk into hazardous, deadly surfaces. It would be nice if this feature was more fine tuned like that.

Instead, these items loose durability points the slowest. while this rate has been slowed down completely for all items. I havent had one weapon break down to minimal levels yet in this new version. And that actually has a very negative feedback effect on variety of items in the game and any necessity to use some other items then a few good ones you find.