Originally Posted by Lotrotk
Well, according to this it is certainly possible to share achievements, friends & chat with the upcoming gog galaxy client. But that is no guarantee Divinity Original Sin can be played in multiplayer online: if DOS's network code relies too heavily on Steam it's most likely impossible, unless the galaxy client can account for this as well.

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Note Raze's post above regarding what Swen said. It seems like Galaxy is exactly what he was referring to. Developers need access to these things long before the public because the service needs games to launch with.