Also, rain doesnt affect any burning damage or fire that was taken or created after the initial usage of rain spell. The rain keeps falling but... doesnt affect anything that was created after it was initially used.
I didnt see thorska post above when i wrote the next one after that.
I agree, yes. The steam is also a problem because it acts exactly like fire.
- I would hope we could clear steam clouds with rain.
- That once cast rain would actually act in every turn so it would affect any fiery or steamy effect that appeared after the rain was initially cast.
- That lightning was enabled to affect steam - if it doesnt already.
- And that any "cold" or icy spells could also be used to remove it or affect it.
The overall effects of any burning damage or status effect are as described.
You are better off if you remain standing inside fire then trying to move out.
Which is of course completely counter intuitive.
Ive re-checked whats happening with the resistance and it gets lowered by -20 points.
Not below zero as it first seemeed to me but it deducts 20 points off whatevere you had.
Which also doesnt make any sense to me.
I dont see any logical reason why a burning status should also lower my resistance, which is coming from gear. (or poison, or any other such resistances either)
Gear isnt damaged itself and even if my character caught fire - the resistance should remain the same.
Which would help with this problem. Though some more substantial changes to the way all this functions need to be done, and apparently will be, as Raze wrote in another thread.