Well, I quote myself from the last's update topic.
"I still think developers should discourage the use of spells as "lock-picks". If you can cast a fireball or whatever to open a chest, and if this is basically a free action, why you should bother to spend skill points on lockpicking? Opening "things" via spells should AT LEAST destroy part of the items inside that thing."
Last edited by Baudolino05; 06/06/14 10:10 PM.