I'm going to assume you've completely misunderstood what I've said here, Hiver. Otherwise you're being obtusely snarky because you consider it the cutting edge of humour. If that's the case, good for you.
Let me elaborate.
But, like many others, I find it a bit restrictive in character creation because I want the characters to match their portraits.
No, the "others" would merely want portraits to match their characters. but thanks for thinking instead of "us".
To convey my meaning I should have said "I want the characters to be matched by their portraits". This is the same thing in the end. I am proposing here a
system where portraits will match the characters. That's all I want, and it's exactly what you say you want, right?
though generating a preset portrait for every combination of face, hair colour, hairstyle, skin tone etc. may not be a huge effort on Larian's behalf,
what? :lol:
It's really not, when you look at the modular system they're using. Flick through the female portraits until you get to the classic Scarlett, and the mid- and short-hair versions of her. One face, three different hairstyles pasted over the top of it.
If they're going to create a portrait for every combination, this is the most optimal -or only sane- way to do it. Once you've got an image for each face, each hairstyle, etc. and a way to tint each to the skin tones & hair colours, the process of overlaying them is easily automated. They wouldn't draw each one from scratch, you know.
it would create an end result that is incredibly difficult or tedious for the user to navigate.
Speak. for. yourself. mate.
So. I just went and counted. Per gender, there are: 15 skin tones, 15 faces, 15 hairstyles, and 15 hair colours. 50625 individual combinations. Please show me a non-tedious, non-dynamic system for selecting a portrait from this many options... Mate.
wherein the process is reversed and the character model is updated to fit the portrait design
the whhaaaat?
Simple. Selecting a portrait from a set of "presets" - think of the current range of portraits - could automatically apply that skin tone, face, hairstyle, and hair colour to the character model, rather than the player going through and picking them out individually.
This is one of the more insane suggestions ive ever seen.
And it being "supported" by these various completely distorted inventions just takes the cake. The cake.
It seems that the crazier, the more improbable the suggestion - the more false the justification and "reasons". Must be some kind of internet inverse law ... of something.
Not really sure what you're getting worked up about here. Given that it's a fundamentally basic and straightforward idea, I'm going to take your use of "insane", "crazier", and "improbable" to mean that you misunderstood me. I hope this helps clarify things for you.