I'm still not happy with the vendor skillbook selection. I have the gold to get "Water of Life", I have the level to get "Water of Life", I have the Ability rank to get "Water of Life", but I can't get it because the vendor isn't selling it. All those level 7 skills aren't doing any good when I'm level 2, but that's what the RNG has decreed I can get and nothing else.

Don't tell me to go level, that's what I'm trying to do and why I need Water of Life in the first place. I don't need a terrible random number generator tying my hands behind my back and preventing me from using tools I am perfectly capable of using.


Also, this and the previous patch have claimed:
- Unbreakable is only available at level 16, but that is not the case, it's on all kinds of things.
- Health bonuses on items are now more substantial, but they don't look like it.

Spellbooks now have a Skill Level written on them, which allegedly is supposed to help you figure out if you can use it without an AP penalty or not, but it really is not helpful in any way. The "Skill Level" doesn't seem related to the actual character level or ability level. It's just confusing. For example, Wildfire is a Player Level 1 skill, but it says "Skill Level 3". It works fine, no AP penalty with only 1 Pyrokinetic. That "Skill Level" information is just unhelpful and confusing.