Originally Posted by Jim Gagne
DOS is looking pretty good. One concern: I've spent what seems like hours wandering the starter/tutorial dungeon, mostly finding broken pottery that I have to pound away on manually--attacking it with a weapon breaks the weapon, and there's rarely any reward.


Hint: Don't attack broken pottery. It's empty and a waste of time. If you don't do that, then the pacing of the tutorial dungeon should improve greatly.