Originally Posted by eobet
Are you *seriously* telling me that rain is more effective in putting out fires than wading into a body of water


Well, if the rain is a visual effect coupled with a script that stops the on-fire script and visual effect, and the body of water is just a visual effect on non-traversable terrain, then yes: that's what Gyson is saying.

Which is the case here.

If they tracked traversable areas that carry a water effect, like streams, and added scripting to put out fires when you walk there, then no: that wouldn't be true.

Personally, I think that would be a good idea, but they haven't done that for whatever reason. I assume they a reason, because the devs appear to be very busy and not stupid.

On a side note, I also think that when someone points out a game effect in a discussion *of a game*, taking a dramatic stance to suggest that they're real-world just-that-stupid is somewhat... unproductive.


Last edited by Raze; 10/06/14 10:03 AM. Reason: remove offhanded comment