- Portions of the map revealed itself without my doing.
Even though i never left the city borders there is quite some area revealed outside of it.
![[Linked Image]](http://cloud-4.steampowered.com/ugc/3317212927219055198/34EDE3B92378DE2A4ABA20E1A1EB21CC71164E17/?.jpg)
The explored area expanded even further.
![[Linked Image]](http://cloud-3.steampowered.com/ugc/3317212927219068194/0CE3CED44CDBC07FAC7ADABEBF0253432BC2150B/?.jpg)
- Your character can die trying to pick up a candle standing inside a water pool (like in the tutorial dungeon). I guess the 'lid the surface' effect should not take place when the target destination of the candle is the players inventory. Candles btw stack in a very odd fashion if you have like 40 of em in your inventory and move them to another character it will create two stacks of 20. If you move 6 candles it will create two stacks of 3.
Generally its not a wise decision to put a burning candle in you bag either but you'll die from the created steam cloud not because you have a burning candle in your bag.
![[Linked Image]](http://cloud-3.steampowered.com/ugc/3317212927189505401/98E3D6C20A41B9BFDA73341FC93C046571C01E08/?.jpg)
![[Linked Image]](http://cloud-4.steampowered.com/ugc/3317212927189515099/03AAABE5FF9148340B5C6C8CFAA258E6CC09F52F/?.jpg)
- Rushing over a electrified surface with a character ends up with the character being shown at the position he enters the surface ('stunned') but actually being at the destination he should have been.
In this example i tried to rush the zombie with Roderik. But he ended up being stunned as soon as he touched the electrified surface. However the zombie hit Roderik (in his turn) as he would stand besides him.
![[Linked Image]](http://cloud-4.steampowered.com/ugc/3317212927219074879/FFCFFD9C397FA7CE791429A0D8CF69F6751766F7/?.jpg)
- Found a chest that was burning for no particular reason.