This is just a stream of ideas and issues that I've had during gameplay that I thought I should finally get on paper.

Some of them may be duplicates, and some of them probably aren't going to make launch, but I believe it's best to write everything down and let the big guys decide.

  • exclamation Main menu - sometimes first click (when entering the game) doesn't work - need to click twice.
  • exclamation When trying to drag Iron Ore onto Furnace without Crafting skill I just see an error like "Not enough space" or "Path blocked" or something like that. Should read more relevant.
  • idea Profiles - Double click on profile name should switch
  • idea Character Creation - Click and Hold to rotate characters
  • idea Character Creation - Random character names generation
  • idea Character Creation - Portrait according to character (or at least some distinction like hair color)
  • idea When Inventory screen is open - clicking on another portrait should switch to their respective inventory (IMO)
  • idea Inventory - in item's context menu, add an option to "Mark for sell" or "Junk", and then have a "Junk" tab at barter dialogs.
  • exclamation When switching between characters in the Barter screen, the "compare to equipped tip" still references the original character that initiated the dialog.
  • idea When in Dialog and have the option to choose between Intimidate, Charm or Reason - would be very helpful to have any indication as to my character's levels at those.
  • idea The RPS thing... I'm sure there's been a lot of talk about it, I couldn't find any reason why it's a good game mechanics. It feels random and no matter how many points I put in Charisma I can lose very easily and it's all (relatively) based on luck. Could be that I just suck bad at RPS, but it's very frustrating to know no matter how much charismatic my character is - it all boils down to the computer "anticipating" my moves.
  • exclamation Speaking about the RPS - I have a character with Politician (+2 Charisma) which doesn't affect the arguments at all. I just get the default 3 points in every argument it seems.
  • idea Lockpicking - add an indication to what levels I can pick. Currently I have no idea what's the range, what are the chances to succeed, etc. And each time I'm trying a door that's above my skill level my lockpick is ruined.
  • exclamation Opening the inventory with Char 1, then clicking the arrow to switch to Char 2, then pressing I again sometimes causes 2 inventory screens one atop the other.
  • exclamation Why isn't Dust stackable? Bone Dust, Stardust, Pixie Dust are the ones I have filling my inventory.
  • exclamation Exploration dialog - "You're recieved a rune stone that allows you to quick travel.Use..." - there's no space between the two sentences.
  • Summon Fire Elemental - I think the cooldown is way too short (currently 4 turns) - should be more like 6. It feels very overpowered.