Ellary, you know how I know MOST developers think that? Because we have a history of games designed in such a way as to not antagonize over what Gyson has? It is a logical evaluation of the result of the work presented based on the technologies available to functionally combat the problem that Gyson has presented. That is, they haven't worried about it as many developers don't waste their time trying to combat external mechanisms and those that did were for different reasons (ie console games did it due to memory limitations).
But hey, if you want to make the argument that they care about such, but haven't implemented it into most of the games because of some mysterious reason, by all means...
hmm? I was not disagreeing with what you put. my comment was to Gyson.
Edit:
My bad, I got your response and his mixed up. Sorry about that. Just disregard my comments as they were meant for Gyson.