Comments / Observations - Possible Bugs?- Ranger begins with 3 special arrows; the Wayfarer does not. Both are bow wielding at the beginning. Bug? Design choice?
- I can take the sheep from the coffin, but if I drop it I do not have enough strength to pick it up again. Bug? Does grabbing items from a container not do a strength check? What is the purpose of a strength check when moving items to inventory as opposed to moving them around?
- I can use "Enter" to acknowledge a message from the game (not a chat message), but this also opens the chat window and moves the cursor to it.
- "Read" option in the context menu uses the "Use" icon. Bug?
- Why does using a bow to break something ruin its durability so much? Attacking enemies doesn't appear to do as much durability damage.
- Not all shells can be used for water resistance. Bug?
- Poison cloud looks different that previous versions (worse). It used to look like a diffuse cloud, now it appears more solid.
http://imgur.com/m5gbTEoNote: Graphic settings are Ultra.
Also, are usability observations okay given how close the June 30 it is?
Observations
- I have to hold shift and then drag an item to split an item stack. I kept trying to shift-click w/o luck as that was implied by the controls menu. Why do I have to shift-drag instead shift-click on a stack to split it?
- If I enable edge panning then I cannot fully rotate the screen as my mouse reaches the edge of screen before I complete the rotation (laptop screen). Can we disable edge panning if holding down 'V' or better yet, assign keys for left/right rotation - 'Q' and 'E' come to mind.
- Only the currently selected party member casts a circle of light. However, I usually look at the whole screen when trying to find something to investigate. But, I cannot see unless I keep switching characters to light up area near them as the other members are usually at the edge of the light. Very annoying. Why not light cast from the whole party? This annoyance is with 4 people in the party.