There seems to be an issue with my daggers causing their damage to be reduced from where it should be.

Right now on my level 7 character I'll swing at a mob and do 5-10 damage per hit (with 5 armor reduction). In total, that's only 30 points (15 per strike, two strikes) when the description is saying I should be hitting for almost twice this.

Could there be a bug in the dagger coding which is reducing the damage of an attack twice, aka double dipping on the reduction. (Perhaps a coder split the damage between both attacks but then someone else added a -50% modifier).

When a backstab hit from a dagger is doing 40 total while a critical from a 2h is smooshing for 400 at only twice the AP cost, I have to wonder if daggers are getting double dipping on the reduction.