Originally Posted by gmbodhi

I find the topic itself interesting, if there's a DOS2 I would hope it do away with randomized loot entirely and go back to hand-placed loot in an open world that makes "where to go" and "what to get first" a strategic choice the player has to make.

Plus It's always nice to share thoughts.

Less off-topic stuff would be nice though, I got the game last week and registered several days ago, and already am suspected of being someone's alt rolleyes


To anyone actually interested in the discussion, I certainly apologize for my part in the off-topic arguments. I would prefer they never begin in any thread, to be honest. But someone somewhere always seems more interested in forum PvP than forum conversations.

On the topic of save-scumming, this can be an interesting read for those interested in the subject:

http://criticalmissive.blogspot.com/2012/01/save-scumming-problem.html

I particularly like this part, which is related to what I was talking about a handful of posts back.

"As much as you can force the player to play by the rules, it's often a far better choice to make them want to play by those rules in the first place, and the only way to do this is through smart design from the beginning in every aspect of gameplay."