Originally Posted by Savatage79
Yes please, for the love of all that is good...this game seems incredible, its massive but the movement speed needs increased. Even if its only 2x what it currently is, id be pretty happy.

In no video game is moving like a snail fun.

The game will be great, but this has to be adjusted, period.

You dont want people to feel that they are "padding" the length of this game simply by making you run slower than a tortoise. Every character movement speed in any game needs to scale, and this feels extremely slow for such a massive game.

When you feel like youre running with concrete shoes on, there is a problem.


Did you pick up the talent that boosts your movement speed? Besides using waypoints, investing points into the Speed stat will also help you to run around faster (both in and out of combat).

When people have not made these investments before complaining about the speed, it feels like they're trying to avoid spending character development points while still gaining the perks that come from them. How much of a gamebreaker can the current speed be if people are unwilling to invest in these options?

It is not "necessary" to race around the game at twice the current speed, it's just desirable (for some people). Likewise, it's not necessary for me to be able to see traps and hidden objects, but if I want to do so I'd better be prepared to invest some points in the Perception stat.

Anyway, I'm sure a speed mod will be one of the first things to become available. I'd prefer if the developer's version of the main campaign remain intact, however.