No.
A more directed response is as follows:
1. What do you mean by "these days"? Neverwinter Nights was released around 12 years ago, and followed a similar process of creating a strong modding community, so what time period in gaming history do you mean existed before modding was so affluent?
2. The phrase "mods will fix it" is usually in reference not to a broken aspect of the game, but a specific player choice (such as 4 player coop or allowing you to fly). The game will work just fine without a single modification created by a player, and if it does not then the issue is not a crutch solution but a design flaw. Big difference.
Mods are great for players to put their own spin on things, perhaps by adding slings, or creating a rogue spell to allow backstab to work with bows, but ultimately I reassert that the game itself is complete, and the mods are just free stuff for the people of the people by the people.
Exactly this.^^
Larian can't possibly cater to every whining crybaby that thinks the sky should be brown instead of blue because that's what they see when they look up so on top of not only delivering one of the best games ever made, they are also delivering the most amazing game creation tool ever so that the whining crybabies can mod the parts of the game they want and play how they want without ruining the game for everyone else....because most people don't actually want the sky to be brown.
They are only responsible for implementing the things they promised and they're doing an amazing job of that.