A short collection of Quibbles your Player Base is Always Going To Have.
I can have an intelligence of 4... and it won't have any impact on my Loremaster skill. This is nonsense. Intelligence should improve loremaster.
That doesn't make sense to me. *knowing* stuff isn't related to intelligence, it's related to wisdom. You don't need to be intelligent to be able mindlessly recite books (students everywhere prove this every year

), but you need intelligence to do something new with that information (which loremasters don't).
Way, way, way too late for any of those changes. These are not happening. Intelligence used to do what Loremaster did. It was changed.
WTF are Enchantment and Divinity skills? Psionics? You're making demands for rather large changes based on the existence of non-existent abilities.
There are already high demands on your limited Attribute points, and you want to add in Charisma to further split the pool, for something purely dedicated to non-combat? May I ask how long you have been playing?
You're going to have to wait for mods, fella.
So we have an Enchanter... but no Enchantments...
Umm, anything that messes with somebody's mind classifies as enchantment.
telekinesis... but no psionics...
Problem? Since telekinesis is a subset of psionics that's like saying that it's unfeasible to havea world where there's alcohol but no beer.
Are you noticing any kind of disconnect here?
Actually, no.
The Class they have set up for Cleric draws its strength from... strength. And that doesn't seem completely borked? Not at all? Not even a LITTLE TEENY BIT?
This I could get behind, but I haven't played the beta much lately (don't want to spoil tthings too much before release) so I dunno how well it works in actual gameplay.