Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 1 of 2 1 2
#500577 22/06/14 08:22 AM
Joined: Apr 2013
Robcat Offline OP
enthusiast
OP Offline
enthusiast
Joined: Apr 2013
The Henchmen Editor is cool and I'm having fun with it groovy

I haven't played the beta at all but this looks pretty straight forward, hard to see how you could go wrong. One thing though, does anyone know the level cap in the game so I can choose an appropriate level for my minion henchman?


Edit - the file says the henchman must be between level 1-20. Is the level cap higher than 20?

Last edited by Robcat; 22/06/14 08:25 AM.

"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #500582 22/06/14 08:57 AM
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

The end level for the game is 20.

Robcat #500585 22/06/14 09:21 AM
Joined: Apr 2013
Robcat Offline OP
enthusiast
OP Offline
enthusiast
Joined: Apr 2013
Cheers Raze smile

I assume we'll only be able to hire henchmen from within a small range of our characters' level, so what do I want to make - an early-game henchman, mid-game henchman or end-game henchman, hmm...


"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #500611 22/06/14 12:35 PM
Joined: Apr 2013
veteran
Offline
veteran
Joined: Apr 2013
It's easy to find the max level points you can up in any area for the henchman by trying 99....at which point you'll get an error telling you what the range you have to work with is. I wish they had more hairstyle options but this'll work.

Robcat #500665 22/06/14 05:37 PM
Joined: Aug 2013
addict
Offline
addict
Joined: Aug 2013
did i miss something? where/how can i edit (create?) henchmen?


"I don't make games to make money, I make money to make games". (Swen Vincke)
4verse #500666 22/06/14 05:41 PM
Joined: Apr 2013
veteran
Offline
veteran
Joined: Apr 2013
Originally Posted by 4verse
did i miss something? where/how can i edit (create?) henchmen?


If you pledged at a tier high enough to create a henchman you should have an email from Larian telling you to download and Excel sheet you can use to create this henchman.

Robcat #500669 22/06/14 05:45 PM
Joined: Aug 2013
addict
Offline
addict
Joined: Aug 2013
ahhhhhh, i see. thx.


"I don't make games to make money, I make money to make games". (Swen Vincke)
Robcat #500687 22/06/14 07:22 PM
Joined: Apr 2013
Robcat Offline OP
enthusiast
OP Offline
enthusiast
Joined: Apr 2013
I'd like to make a healing/support henchman - are any of the schools of magic particularly healing or buff/debuff focussed?


"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #500689 22/06/14 07:26 PM
Joined: Jan 2009
veteran
Offline
veteran
Joined: Jan 2009
Most schools tend to have a mix of things.

Earth has a lot of buffs. Water has the main healing spells, a health self-buff and some utility skills. Witchcraft has buffs and debuffs (but more debuffs).

Robcat #500693 22/06/14 07:29 PM
Joined: Apr 2013
Robcat Offline OP
enthusiast
OP Offline
enthusiast
Joined: Apr 2013
Sweet, cheers Stabbey smile


"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #500696 22/06/14 07:34 PM
Joined: Jan 2014
enthusiast
Offline
enthusiast
Joined: Jan 2014
Heh, I was looking around for this too. I only get the kickstarter emails, I haven't received anything from Larian personally, despite being @ the Divinity Fan tier of the KS. I wonder what the reason is that they forget me lol.

Robcat #500723 22/06/14 08:56 PM
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

Did you set up an account on the Larian Vault? Check your spam folder?
Email support@larian.com.

Robcat #500725 22/06/14 09:11 PM
Joined: Apr 2013
Robcat Offline OP
enthusiast
OP Offline
enthusiast
Joined: Apr 2013
Does anyone know if 'Lucky Charm' is cumulative for the whole party or based on the character with the highest value? Or something else...


"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #500727 22/06/14 09:17 PM
Joined: Jun 2014
Location: Baba Yaga's Hut
journeyman
Offline
journeyman
Joined: Jun 2014
Location: Baba Yaga's Hut
Originally Posted by Robcat
Does anyone know if 'Lucky Charm' is cumulative for the whole party or based on the character with the highest value? Or something else...

I was under the impression that it applied to the individual, good question though.


Click to reveal..
Robcat #500769 23/06/14 01:03 AM
Joined: Apr 2013
Robcat Offline OP
enthusiast
OP Offline
enthusiast
Joined: Apr 2013
Another question: Does anyone know what the purpose of the henchmen short and long descriptions are? How they appear in game and what their function is?

It's a bit hard to write them without knowing why I am writing them.


"Love one another and you will be happy. It's as simple and as difficult as that" - Leunig
Robcat #500817 23/06/14 07:50 AM
Joined: Apr 2013
Location: GENT
member
Offline
member
Joined: Apr 2013
Location: GENT
Do henchmen level or not?


Join the Weresheep of Original Sin Facebook page! https://www.facebook.com/WeresheepOfOriginalSin
Robcat #500821 23/06/14 08:03 AM
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

Wouldn't they have to?

Robcat #500822 23/06/14 08:07 AM
Joined: Apr 2013
Location: GENT
member
Offline
member
Joined: Apr 2013
Location: GENT
Yeah, I suppose. But why would one choose LVL20 in the editor. I assume one wants his/hers as soon as possible.


Join the Weresheep of Original Sin Facebook page! https://www.facebook.com/WeresheepOfOriginalSin
Robcat #500826 23/06/14 08:20 AM
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada

A higher level would give you more customization options. I don't know why anyone would want to leave them quite that late in the game, though, unless they had a really specific build in mind.

Robcat #500839 23/06/14 11:07 AM
Joined: Jan 2012
enthusiast
Offline
enthusiast
Joined: Jan 2012
The description of henchman tier at kickstarter is

[it]Design A Henchman =============================
We will gather names, stats and looks, and put them in one big pool of Kickstarter-created henchmen. Every player will be able to hire these henchmen via representatives of the inter-dimensional mercenaries guild. Depending on your personal preferences (do you need a healer, a priest, a ranger, a rogue...) the agent will make a recommendation and you will then be able to hire them.[/it]

Am I right to assume they will be included in every game - for every buyer - in a data file? That sounds pretty awesome. What kind of things can you customize? Can you alter appearances with the excel file? (Also, my 300th post on this forum, yay)

Page 1 of 2 1 2

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5