Cherry picking is definitely possible but I find it favors mage hybrids most. I stack int and speed, and just work around the limited dex/str.

I use the stance that give a large +to hit bonus when I want to melee things, thus I don't need high strength just to dish out some physical damage. I can also buff chance to hit some more with Bless. Also, lucky charm increases chance to hit to a small degree. And with haste + high speed, that makes up for the boosted AP cost/lower damage to some degree. Not that I often need to deal physical damage but it's nice having the option.

I also use a small selection of man-at-arms, scoundrel, marksman skills that are useful regardless of str/dex level - the warrior's rush for example, while it doesn't knock-down much with low str, is a good mobility tool nonetheless. The warrior heal still heals for a lot without high str, I use it as a bigger/long CD heal in emergencies when my other heals are on CD or whatever. Having the extra haste from a single point spent in scoundrel is also nice.




Last edited by Fellgnome; 23/06/14 08:08 PM.