Originally Posted by Gen
Registered just to say that it needs to be increased.


Originally Posted by Alphatester
Yea I'm in favour of a little speed boost.


Not going to quote more than these, but hopefully everyone gets the gist. Comments like these need to provide a reason why. Otherwise, it's like saying "Yeah, I'd like more gold". Likewise, "I'm impatient and like to go faster" isn't a good excuse.

I can go on about..

1) How the current speed is fine because it lends itself well to giving the characters and their gear a feeling of weight.
2) How it's just fast enough to avoid animation issues, and increasing it would introduce obvious sliding.
3) How the rate of movement allows players just enough time to take things in as they're traveling around.
4) How the pace helps to prevent players from speeding straight into an encounter unprepared.
5) How the current speed is realistic and thus aids in immersion instead of looking odd and sticking out like a sore thumb.
6) How players should be looking into the trait that increases movement speed, as well as investing points into speed before demanding that faster travel is needed (seriously, if you can't be bothered to do this then going faster must not be all that important to you).
7) How the base movement speed needs to be balanced against the above in-game methods of increasing your movement speed, such that using them doesn't begin to cause all the problems mentioned above.
8) How there are waypoints spread around to facilitate faster travel for those that aren't happy with traveling times.


Is there anything coming from the other side beyond "I get bored with travel" or "my time I spend gaming is precious" or "I'd rather be doing anything other than moving, so let's cut that down as much as possible"?