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Please give us a option to deactivate this highlight function or better deactivate this completely, at least in hard mode. I think a lot of people like it to discover all the items and other stuff in the area. I know, the levers, secrets and so on are not affected by this function, but I would like it completely without this option to find loot in the scenes.

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Just so you understand (and maybe you already do), the alt-highlight function is to let you know what your characters can see, not what you the player can see from your third-person perspective. And it's based on their perception stat (not your real-life perception) - the lower a character's perception score the less effective holding down alt is at scanning the area.

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I can confirm that some items simply are not visible unless you pass a Perception roll.

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It seems like a pretty damn cool feature to me, if it's as nice as I'm imagining - with the amount of items being highlighted changing substantially according to perception.

Options are generally good though. Alternatively you could always refrain from using the [tab?] key or if the temptation/potential is annoying... is it possible to 'unmap' the highlight key from keybindings (somehow leave the keyslot blank)?


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why not just not use it?
This seems such a weird request.

Don't push the ALT button...

If you want it even harder why not try playing the game using a pair of chopsticks to move the mouse?

Wax on, Wax out..

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Nope, the Alt key is not on the list of configurable controls.

Oddly enough, under Controls it looks like there is one clickable tab, labelled "General".

Since a one-tab tabset is pretty useless, it makes me wonder what other tabs used to be there/are there in the dev version/might be there in the future.

Either way, if you don't like a game feature that other people do, and you aren't forced to use it: don't use it.

Don't try to strip it away from other people who might not share your vision of the game. (Or, if you prefer, call it "Larian's vision". Same thing really, when you're demanding they kill things you don't approve of.)

Chopsticks should be an achievement. Not sure how you'd demonstrate that you qualify, but "where there's a will..."

"there's a way."
I know; you thought I was going to say "there's an inheritance lawyer getting fat." but no.
True as that may be, I only meant the classic line.

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To be fair the OP was just asking for the option. It's hard to argue against a toggle, except that they can be prohibitive in terms of development costs. The only people who would be in a position to judge this would be the devs, as these things can be surprisingly more complex to implement than we'd think.


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Easier to just give us the option to bind it and OP can un-bind it

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Originally Posted by Diacri
why not just not use it?
This seems such a weird request.

Don't push the ALT button...

If you want it even harder why not try playing the game using a pair of chopsticks to move the mouse?

Wax on, Wax out..


I suspect the OP simply wants to be able to hold down the ALT button to help spot loot that's dropped after a battle (or items he himself has tossed on the floor) without it also revealing everything hidden around him in the process.

Which is understandable, but at the same time it's basically asking for his characters to be oblivious or plagued with tunnel vision.

I can understand how someone might hold down alt, see hidden keys and items revealed, and think "well that's dumb", but only because the game doesn't do a good of explaining the whole concept to the player (i.e. "alt" represents what your characters can see from their perspective based on their perception score).

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Uhh, I love answers like: dont hit the key. That is no solution.
The concept with the perception is nice, I agree. But to hold down the alt key to see this ugly nameplates after exploring an area or better to hold down the key the meantime is so annoying.

I didnt play a lot in the beta/early access and have no experience. But I hope the game is so much fun like the forerunner dd/bd and I like to spend a lot of time to it, want to have many playthroughs
and like it to forget anything here and some crafting materials there. To be better the next time I play with other characters.

But a keybinding or an option for that might be the best solution I thought

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I agree, making every action bindable (and as a side effect: unbindable) is a lofty goal.


* as usual this is imho (unless stated otherwise); feel free to disagree, ignore or try to change my mind. Agreeing with me is ofc also allowed, but makes for much worse flamewarsarguments.

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Originally Posted by Zhe
Uhh, I love answers like: dont hit the key. That is no solution.


I would really like it explained as to how "don't push the Alt button" is no solution to your problem. You really have me curious here.

Hell lots of times I forget it's there and find things the old fashioned way, but moving my mouse cursor over every pixel on the screen. Good times. I can see why you love it. But seriously, you can't NOT push the button? Is this a mental problem or something? Enlighten me.

But asking for the devs to reprogram the game so that it disables something that you have to purposely do to begin with. Yeah, that's about as entitled as you get.

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u have a very simple solution and ur looking right at it as ur reading this - take a screwdriver and take out alt key from your keyboard - magic right

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Originally Posted by Zhe
Uhh, I love answers like: dont hit the key. That is no solution.


ah ... why not? whats the difference between "not hitting the ALT key" and something like "unbind ALT key to not show things when pressed"?
is there any mysterious dark power that forces you to press the ALT key? if not, then, well ... as long as you do not hit the ALT key you will not be shown things lying around which - by coincidence - is exactly what you are asking for, isn't it?

Last edited by 4verse; 25/06/14 02:51 PM.

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Originally Posted by 4verse
Originally Posted by Zhe
Uhh, I love answers like: dont hit the key. That is no solution.


ah ... why not? whats the difference between "not hitting the ALT key" and something like "unbind ALT key to not show things when pressed"?
is there any mysterious dark power that forces you to press the ALT key? if not, then, well ... as long as you do not hit the ALT key you will not be shown things lying around which - by coincidence - is exactly what you are asking for, isn't it?

Again, I suspect the OP simply wants to be able to hold down the ALT button to help spot loot that's dropped after a battle (or items he himself has tossed on the floor) without it also revealing everything hidden around him in the process.

Since everything revealed when holding down the alt key is tied to your character's perception, rather than peppering the screen with text labels it might have been nicer to see a small, pulsing twinkle effect on areas worth inspecting, and perhaps the label only appears when you mouse over it for more information.

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Originally Posted by Gyson

Again, I suspect the OP simply wants to be able to hold down the ALT button to help spot loot that's dropped after a battle (or items he himself has tossed on the floor) without it also revealing everything hidden around him in the process.

Since everything revealed when holding down the alt key is tied to your character's perception, rather than peppering the screen with text labels it might have been nicer to see a small, pulsing twinkle effect on areas worth inspecting, and perhaps the label only appears when you mouse over it for more information.


not according to what the OP wrote:

Quote
Please give us a option to deactivate this highlight function or better deactivate this completely


so, if he wants the the highlight function to be completely off, he simply need not hit the ALT key.

Last edited by 4verse; 25/06/14 03:17 PM.

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Yep, just don't press the Alt key....if unbound you'd have no reason to press it anyway so how about you just don't press it while the rest of us enjoy the game however we see fit? The only reason to want this unbound is if you have no self control(which is your problem, not others') or if you are concerned about what others do and how it would be unfair for others to have a perceived advantage because you don't want to use it so you're concerning yourself with imposing this restriction of everyone. My advice: mind your own business.

Last edited by Darth_Trethon; 25/06/14 04:01 PM.
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So much angry comments . . . fine community here!
So my english is not the best and I will give you a example for that what I mean.

In the tutorial zone for example, there is a locked chest.
Hm, where is the key?
Is the key in the tomb, or is he hidden beside a bunch of bones.
Hm, I cant find him... so press alt and wuhuu, my perception betrays me that the key is under the vase. That is so boring.

And hell ya, if I am searching a while with no result, I cant let the fingers from this hotspot function.

Originally Posted by LeBurns
Originally Posted by Zhe
Uhh, I love answers like: dont hit the key. That is no solution.

But asking for the devs to reprogram the game so that it disables something that you have to purposely do to begin with. Yeah, that's about as entitled as you get.


I am asking for a keybinding option, not less not more.

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I admit finding the key under a vase had me freaked out. I thought I was going to have to look under and move every item in the game just to see if 'something' was under it. Luckily the Alt button helps me avoid this.

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Originally Posted by Zhe

And hell ya, if I am searching a while with no result, I cant let the fingers from this hotspot function.

I am asking for a keybinding option, not less not more.


and what will keep your fingers from rebinding the ALT (or any other key) to this devious functionality?

Last edited by 4verse; 25/06/14 06:11 PM.

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