I would like to see more about the attributes needed for skills and such. So far the only attribute problem I've seen is not having enough STR to wear some armor. But then I've only been playing a Ranger and a Cleric.

I recall even TES games (prior to Skyrim) had issues with attributes assigned to skills, but at least they did try to even them out some so one attribute wasn't helping more skills than other attributes. If DOS is using a similar system then it is easy to break it.