Originally Posted by Gyson
Originally Posted by Stabbey
It was never designed or marketed to be an MMO. MMO's by definition cannot have the same amount of content, reactivity and user-driven change that a single-player game can - for example, you can't have a player murder all the quest NPC's for a laugh, screwing over all the regular players.

(Also, MMO's are terrible, grindy, and ultimately boring.)

I always have to remember to mentally insert "in my opinion" in front of Stabbey's comments, because he never does. wink


Plus he's obviously never played GW2 <BFG>.


I mostly come at night...mostly.