Originally Posted by Hiver

Therefore you loose the argument vehemently. And laughably.


He wasn't making an argument, he was just making up a bunch of unfounded dime-store psychoanalysis crap because I DARED to disagree with him.

And learn to spell 'lose' properly.

Quote
Btw, she, or he is right and you are completely wrong.
All of your "argument", which is just a long ranting complaint coming from the crying mentality approach to the game - is very similar, if not actually exactly the same as all that crying and complaining about running into a few early enemies using poison clouds that killed your characters - WHILE YOU repeatedly refused to ADAPT your tactics and USE THE AVAILABLE resources to increase the poison resistance.


Your arguments were ridiculous then and they still are now, since the point was "hey, maybe an attack which has the tankiest character getting basically one-hit killed from full health, while also being an AoE which can hit multiple chars is doing a bit too much damage!"

I did adapt my tactics, if you bothered to remember. That doesn't mean that there was not a problem.

Your claim of the solution being "USE THE AVAILABLE RESOURCES" is inherently contradictory with erra "being completely right", since erra's idea is to arbitrarily make resources (in the form of skills) not available because random is awesome.

Additionally, the poisoncloud arrow issue is a pretty odd example to use in defense of erra. Your said it was fine to leave it as it was, because all you had to do was make sure that your characters equipment and supplies were focused around food and equipment that offered poison resistance. That reminds me of erra's dislike for a rigid, inflexible approach to solving problems.