Originally Posted by xdamned4life
As said prior, it is the unique features of this game, nothing you can find in your typical MMORPG which does indeed make it special, something that I feel a lot of roleplayers can thrive of from and make a small dedicated roleplaying community to inhabit a map and make use of the freedom given to the players with interacting in the environment and the world editing tools for to help make one of the most greatest of roleplaying games, with emphasis on the Roleplaying to enjoy with others who share those same interests, but rather than being stuck with singleplayer or a very limited multiplayer experience to have a small community of others to play along side and interact with.


So where does that number stop at? Who decides it? Would 8 be enough? 16? 32? 64? The point here is lets say you like 16 and it was 16. Then the next Damned4Life comes here and says "you know what this could have been something if it allowed for 32, 16 is just too restrictive". I'm just replying back to you, not trying to be mean about it, but I'm gonna respect and enjoy what they did do. Since... Quickly... Name another non-mmo that is Pure Turnbased with coop? Them just going there, went far beyond what 99.5% of others have been doing for us.

Last edited by Horrorscope; 27/06/14 02:27 PM.