That's true, Gyson. I'd assumed LW wasn't meant to be more challenging on balance than non-LW gameplay, but who knows. I'm personally really disappointed in the changes, since I was enjoying using just the two main characters with LW (partially because I don't want to equip/micromanage a party of four), and am not looking for a challenge beyond the standard of normal difficulty; now that no longer seems viable. I hope Larian considers this feedback, or at least clarifies what their intention is with the "new" LW.