Big sound engine bug:

The echo effect which usually only applies when visiting areas like caves now applies to every area and every sound in the game, including music and even the start menu.

When entering caves or the like, the echo effect is applied twice which results in more extremely ugly sound.

I'm only experiencing this in Divinity: Original Sin.

Even when I turn down all sounds in the options menu to zero, the echo effect is still hearable, just not the corresponding sounds!

Extremely annoying frown

Last edited by oxxgen; 28/06/14 12:57 PM.