As many talk about the lack of personalities and such, the one nugget that players and Lar have confirmed with the latest update is the Coop Linking issue. That is a lot bigger to those who play coop (which is a big feature of the game) then even the personalities, abbreviated dungeon levels, day/night and lack of additional companions, possibly all those combined. If this isn't worked out by Monday, this is a realistic show-stopper for Coop.
We had this broken early on, I played through it I had 3 the other player had one, that is all the game would allow then. Not ideal by any stretch, but we made notes for devs.
Then there was a way to get 2 and 2, but you had many issues where things got confused, you had to dlink, kick from group, then go back to the tavern or homestead to relink properly to the 2nd player. This was better but a chore I wouldn't go through with the full game.
Then we had one or two versions were it worked! Ahh... blue skies.
Now reports by players and Lar is the linking isn't working again. I haven't played coop for many versions back, it passed our seal of approval when it all worked and we planned on waiting for release from there. Something went backwards... And if we think COOP is a big feature of this game, we possibly are staring at a bigger issue then the mains one's being discussed.
I'd love to hear if this is planning on being addressed for release or if we should plan on this being patched in soon'ish.
Thanks.
EDIT: Or being forced into Lone Wolfing, forgot we did that... and we had a lot of fun. But is wouldn't be our first choice.
Last edited by Horrorscope; 29/06/14 04:54 PM.