Comparing to TES games, the older games had lockpicks for rogues, bashing for fighters and Open Spell for mages. And yes the bashing degraded your items and could damage items. The mage had to use Magicka. The rogue, if you had one, was the way to go for locks ... as it should be. Now forward to the current TES game and any dork with a lockpick can pick a Master lock in the mini-game. Not something I've ever been happy about.

But in this game it seems that playing the 'classic' rogue gives no real advantage at all. Course I think it is mainly due to how you have to work a 'classless' system. Everyone has to be able to do anything ... but in this case even choosing the rogue-like skills doesn't help you much as they just are not needed.