I'm glad there are options out there for people who want to go faster than the designers intended, but the results in that video make me cringe, and even more happy that the developers at Larian chose the more realistic movement speed we currently have in the game. It was literally the first thing my friends and I commented on (in a positive way) after taking our first steps in the game back during the alpha.

Don't get me wrong, I can't move fast enough when I'm running around in a game like Diablo farming for legendary/set drops - but that is because the goal of my gameplay has changed by that point (from "having an adventure" to "generating treasure as fast as possible").

I actually spent half of my D:OS adventure yesterday walking my character instead of running.