Originally Posted by Unreality
Does anyone know a plugin for 3ds max to import .gr2 files?


that's the most troublesome issue i saw while browsing through the root folder files. there's a granny2.dll which strongly indicates that the proprietary format of the rad game tools is being used.

the same file extension was also used by obsidian in nwn2 and it gave lots of headaches. without larian's exporter you won't be able to export any animation (dunno in what format static meshes are stored) for original sin.

eventually obsidian also released their exporter only to delete it later. speculative word is that there were some copyright issues happening and they were not allowed to publish the .dlls needed to create the exporter. perhaps that's why there's still no official word on any tools from larian.
i guess a developer's comment is needed to shed some light on this and what we could expect in the future.

Last edited by Semper; 01/07/14 08:20 PM.