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Joined: Nov 2010
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stranger
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I decided to go twin lone wolfs , 2h Knight with Aero magic & Fighter that will have lock picking & crafting. But from a bit of reading perhaps lone wolf wasn't such a smart idea. Any suggestions if i'll be alright or best to restart and don't take lone wolf.

Also

1. Is there a way to respec so I could just tough it out and respec when I get the ability to do so.

&

2. I read the homestead can be upgraded do you ever gain a bed ? as right now I keep my Pyramid teleport next to one for quick healing access

Joined: Dec 2012
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Lone wolf is a great talent in my opinion - however it requires some experience and may not be ideal for your first playthrough.

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I loved the idea of getting all these cool bonus's at the cost of a extra party member , as i saw one of the companions is a 2h Warrior so didn't really want 2. I suppose i could switch it up and go one as Sword/Board and another as a dw warrior assuming at least that u can DW Swords lol

Joined: May 2014
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You can't dual wield. My friend and i do mage + 2 handed knight. The Knight uses Lone Wolf as it helps him(me) absorb more damage, while the mage will control the mage companion so he has more synergy options, which is likely better for him then Lone Wolf could be.

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No DW? damn. Missed one thing , Do skills stack at all , like if 1 char has +1 charisma and another has +3 will you have a +4?

Joined: Apr 2013
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Originally Posted by Vindicare
Missed one thing , Do skills stack at all , like if 1 char has +1 charisma and another has +3 will you have a +4?


No.

Joined: Nov 2010
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I did not think so , just wanted to check. Is it viable to change Madora from a melee fighter to a say Archer , if one of my main source hunters is already 2h ?

Last edited by Vindicare; 01/07/14 09:25 PM.

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