Editing the generated stats .txt file seems to work as long as it is edited *before* a companion is recruited, though the game doesn't seem to like this method- every launch prompts a message saying:

"The files of [mod] and/or it's dependencies are invalid. This can be caused by corrupt or changed files. You won't be able to play this mod in multiplayer."

But as long as it allows my changes to stay, I think it'll work fine until someone figures out how to make a full/proper companion respec mod.

@Zep chrome does that sometimes, especially with files that have very few downloads. You can still download it with another browser, though.

Edit2: Will try your second suggestion now, and see if the override works.

Last edited by JTE10; 02/07/14 12:17 AM.