So after trying to figure out what is causing such horrid performance on my machine, I've narrowed it down to CPU usage. The game only utilizes one core of my i7 and even then only uses that core up to 50% load. Anyone know how to address this?
If it's only using 50% of a single CPU core, then that means the CPU is not the bottleneck - in most such situations the GPU would be holding things back and the workaround would be lowering graphics settings (or overclocking/replacing the GPU).
However the current game release still has logging and debugging code present (as evidenced by the number of logfiles) so it's a fair bet to say that once most bugs and system compatibility issues are fixed, that this will go and performance will improve.
If you had a single core running at 100%, then that would suggest a problem - if all other games were affected similarly, then something like a
poorly written Explorer plugin could be at fault. 50% though suggests the problem lies elsewhere.
(for the record, I'm seeing multiple core usage on an i7, but framerates in the 25-30 range with dual 580GTXs - only one of the GPUs seems to be used but for now, I'm attributing this to "early build blues").